Spoopy 2019 WebGL
11/5/19 SCP 2019 WebGL is now live. Enjoy!
---Change Log---
All larger enemies now have special KO animations and have special lose cut-scenes for the supporter version.
Trixie now has a unique move-set and is selected by default. You can still change characters by hitting up on that first Pumpkin.
New lighting engine (Disabled for WebGL version)
4 new stages 2 of which being a throwback to the original 2014 game.
All old stages have also been reworked.
2 normal endings and one hidden.
---Known Issues---
Text is too big on the press start prompt.
On some lose life cut-scenes it's possible to cancel during a camera zoom and restart the level scene with the wrong camera size. This will get corrected next update.
It's possible to soft lock the game falling into some of the game's bottomless pits while I-frames are up during the fall.
There potentially might be a few more black-screens issues in the hub. If you find one please report it here. You can override this issue by talking to the first pumpkin by the table and telling it to turn the lighting engine off in the hub-world.
Various annoying bugs with the lose-life manager. It's a new addition so any bugs reported on it are highly appreciated.
Lives system is still in the process of getting replaced. It was supposed to get replaced in the Halloween, but I opted to add more content instead. There just wasn't enough lose-life cut-scenes created to prioritize it.
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Press f to dash/shoot. Your action ability is determined by the pony you are playing with. Dash can be done while grounded and you can perform a inter
Press up to interact with the refreshment table and NPCs at the hubworld
Hold escape to advance the npc text and press enter during the platforming stages to pause.
Be on the look out for hidden max HPs and 1-ups. You will definitely want them, especially if you are playing on the harder difficulties. 11 Max HPs exists in the full 2019 build and can be a challenge to find.
Dash then jump immediately to long jump. (you can also cancel it by switching directions mid-air)
You can't kill the blue bear or dragon by jumping or shooting at it. They are however really really stupid but will devour you if they come in contact.
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Lead Writer for hubworld is Wandering Pidgeon.
Lead Pixel artist is Pidgopidgey.
Artist are:
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Author | HodgePodgeDL |
Genre | Platformer |
Made with | Unity |
Comments
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can you make more browser games please
Could you possibly make this mobile compatible
Sorry, the games engine, assets and supported resolutions are not built for mobile platforms. Only desktops and laptops are supported.
How do you jump
space