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Soggy Horror Alpha 2
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Devlog
2nd '24 Soggy Horror Devlog for first quarter
April 15, 2024
by
HodgePodgeDL
4
Sorry for the delay on the 2nd part of the 1st quarter dev-log. I have been polishing up a few features and planning the next update to Soggy Horror. Two subjects I want to cover this update are Model...
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Soggy Horror Dev update for first quarter of '24 1/2
April 09, 2024
by
HodgePodgeDL
9
Hey all, figured I would take a brief break from my usual night of game dev work to talk about what I have been working on these past 3 months for Soggy Horror. I'm going to break these down into 2 or...
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Soggy Horror November Devlog
December 05, 2023
by
HodgePodgeDL
7
Hey there, I finally got some time to sit done and do a render of the improved yet still WIP Bella model as well as do a devlog with what I have been up to in the month of November. My two main priori...
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Soggy Horror October Devlog
October 24, 2023
by
HodgePodgeDL
5
#nsfw, #abdl, #Horror
Hey all, Work on Soggy Horror continues to be slow and steady and I'm finally knocking out this month devlog where I talk about my priorities with the upcoming Halloween build, the scope of the projec...
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Soggy Horror August/September Devlog
September 15, 2023
by
HodgePodgeDL
3
#NSFW, #Horror, #ABDL
Hey all, really sorry about the late devlog. The last month and a half have been insane for me as I have been stuck with a lot of 50-hour work week and I went through an intense 3-week crash course fo...
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Soggy Horror July Devlog
July 25, 2023
by
HodgePodgeDL
6
#nsfw, #horror, #abdl
Hey all, Despite often getting stuck with 45-50 hour work weeks, development on Soggy Horror has been crawling along and I am still on target for a nice alpha 2 update this Halloween and I will be rel...
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Soggy Horror June Devlog
June 20, 2023
by
HodgePodgeDL
2
#ABDL, #NSFW, #Furry
Hey all, I just did some finishing touches on a commission model and a prop for Soggy Horror that will probably be first used in 1.3. I am still focusing on building up assets and working on the graph...
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Soggy Horror May Devlog
May 27, 2023
by
HodgePodgeDL
8
Hey all, I have been working hard on the game's models and their animations as well as improving the game's capability to take advantage of these improvements. If you recall way back 7 months ago with...
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Tech Demo has finally been released with additional features & Improvements.
March 26, 2023
by
HodgePodgeDL
3
Sorry for the delay. I I decided to opt for some rewrites on the new shaders since the initial implementations of them were problematic, were hard on performance and left a lot to be desired. This tec...
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Graphical overhaul tech demo to be out in a few days.
March 24, 2023
by
HodgePodgeDL
2
*Edit* Tonights build was cursed as it had a few issues I am not comfortable with and the upload was getting marked as falsepositive virus by defender. The complete overhaul of the graphical pipeline...
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Soggy Horror Devlog RTX approved edition
March 20, 2023
by
HodgePodgeDL
3
#NSFW, #Horror, #First Person
Hey everyone, just finished up with updating many of the game models and updating the graphical capabilities of Soggy Horror. Since the last dev log I've worked hard to address my misgivings with how...
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Upcoming tech showcase, Alpha 1.2 and artpack update
February 21, 2023
by
HodgePodgeDL
3
Hey all, just doing a quick devlog to give a short tease of things we have been working for future builds of the game. By far the most important thing we updated was the game script and we are finally...
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2nd January goal hit and dev plans.
January 19, 2023
by
HodgePodgeDL
Hey all, I'm pleased to announce that the 2nd January sales goal I set for Soggy Horror has already been hit. I honestly didn't expect it to be reached this early and I'm frankly embarrassed I haven't...
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Soggy Horror Alpha 1.1 is released.
November 01, 2022
by
HodgePodgeDL
4
It's up with a bunch of fixes, balance changes (player lighting improved and enemy is less difficult) and a bunch of improvements to the lakeside and 2nd mansion stage (There is now a proper reward fo...
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Alpha 1 of Soggy Horror is released.
October 31, 2022
by
HodgePodgeDL
2
It's out! We really went all out on this one, and I'm very proud of all the work we did in a short amount of time given our busy schedules. This initial alpha build took about 3 months of development...
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